ABOUT
ABOUT
I build tools for thought, systems that scale, dev tools, and infra. Tools should empower people rather than displace them. I'm interested in constraint-driven AI, compilers, and distributed systems.
I care deeply about craft, correctness, and creating software that helps people do meaningful work. Most of my personal time is spent at the intersection of systems programming and AI tooling. Professionally, I work as a product manager.
Currently
- →Building Ananke :: constraint-driven code generation that transforms AI from probabilistic guessing into controlled search through valid program spaces.
- →Creating N3ONVOID :: an AI-powered RPG platform where collaborative storytelling meets AI game mastering.
Interests
- →AI, constrained generation, model architecture
- →Rust, Zig, and systems programming
- →Distributed systems and consensus
- →Compilers and language design
- →Developer tools and infrastructure design